restshield.blogg.se

Trine enchanted edition console command
Trine enchanted edition console command







trine enchanted edition console command
  1. #TRINE ENCHANTED EDITION CONSOLE COMMAND DRIVERS#
  2. #TRINE ENCHANTED EDITION CONSOLE COMMAND PATCH#
  3. #TRINE ENCHANTED EDITION CONSOLE COMMAND FULL#

#TRINE ENCHANTED EDITION CONSOLE COMMAND FULL#

As recently as 2016 their game Shadwen was released with full Linux support. The Humble Frozenbyte Bundle in April 2011 was the first Humble Bundle I ever purchased, and I got a lot of enjoyment from their games through the first half of our soon to close decade. Trine Enchanted Edition rendering correctly with a patched Mesa.įrozenbyte was an early adopter of Linux, first through the porting house Alternative Games and then later through their own in-house development starting with Trine 2.

#TRINE ENCHANTED EDITION CONSOLE COMMAND PATCH#

The proper solution would be for Frozenbyte to patch their games to adhere to the correct Cg standard, but that now seems very unlikely. The result is that the game will only render correctly for AMD users on Mesa when provided with specific patches that allow it to mimic the same incorrect behaviour found in the proprietary blob.Īpplying these patches is nontrivial for the uninitiated, but through the use of Arch Build System I was able to spin my own Mesa packages to play through my copies of both Trine Enchanted Edition and Trine 2: Complete Story as the developer originally intended. In developing their games Frozenbyte made certain mistakes related to texture sampling and shadow sampling which were not technically in line with specifications, but are still accommodated for by most vendor drivers. There are a number of reasons for this, mostly relating to adhering to a higher standard of code quality, and thus limiting the maintenance overhead for the FOSS developers.

#TRINE ENCHANTED EDITION CONSOLE COMMAND DRIVERS#

Unlike the proprietary vendor drivers provided by Nvidia and AMD, the free Mesa stack as a rule does not implement application specific fixes and instead adheres more strictly to the standards outlined by Khronos Group and other similar bodies. Trine Enchanted Edition when affected by Mesa bugs 9187. Unlike the previous instance where it was an issue in the drivers that was the culprit, this issue is present in the game binaries themselves. A much more subtle misrendering of the game's colours and lighting, this bug is present in both Trine 2 and Trine Enchanted Edition. Unfortunately my research into this led me down an entirely different rabbit hole when I discovered the report for Bug 66067. Airlie and developers like him are often the unsung heroes of FOSS development, and I wanted to give him a well deserved public pat on the back for his effort in fixing a bug which would only have affected such a small number of people. Bug 91808 resulted in a variety of graphical artifacts which, while not interfering with the gameplay, still put me off using that version of Trine.Īfter several years and a great deal of evident frustration on his part, Airlie was able to track down the root of the problem and at long last was able to push a fix to master in May 2018. A year or so back I was planning on writing a congratulatory article to show my appreciation to Dave Airlie for fixing a long standing bug in Mesa that prevented users of older AMD Radeon HD cards from enjoying Trine Enchanted Edition on the free graphics stack.









Trine enchanted edition console command